iRafting: Yup, You Read it Right, It’s a Rafting App
You are going to transform from a newbie floating aimlessly in a raft, into a pro rafter, defying ruthless currents left and right. You are going to have to withstand the power of the river one second, and learn to trust it in the next, letting your boat float downstream. You are seconds away from subduing the elements and reaching the shore.
With 15 levels or intense river rapids and currents flowing through insidious cliffs, 6 excellent 3D style tracks, and 4 types of boats you are loaded up to the teeth to become the best rafter around. If that is who or what you want to be. You object is to make it, with your team of people, down the river rapids in the fastest time possible and without dying on the way. The visuals surprisingly good and the water detail is not too shabby.
Controls:
The controls on this bad boy are about as awkward as a Harry Potter nerd who collects surge p
rotectors in his mother’s basement for kicks and giggles. Sure, that might not make any sense really but you get what I’m trying to get at. For some reason the game developers thought it would be a good idea to have two vertical bars on the left and right of your screen to serve as your paddling direction. While it doesn’t sound like a horrendous idea, the execution is lacking and it caused me to be paddling in circles as I tumble down the river rapids.
Even as I played it more and got a better feel for the controls, they still always felt uncomfortable and definitely not the best way to maneuver a raft. While the visuals are above average and the game has a little more depth than most would think, the maneuverability of your raft is terrible and the gameplay suffers greatly because of it.
What We Liked:
+Graphics are surprisingly decent + 4 types of boats to master + 15 levels + Depth + Superb sound effects
What We Disliked:
- Doesn’t have that “polished” feel – Awkward controls – Takes a while to get used to – No tutorial – No other modes – No multiplayer capability – Way too expensive for a rafting app
Final Verdict:
While I commend their commitment and daring risk to try and put a rafting game in the App Store, it doesn’t quite deliver the thrill and excitment of being in a real raft going down the rocky watery ride. The game will surprise people with its above average visuals, good amount of depth, and 4 different types of boats to master, but the controls overall butcher what could be a pretty good app. Throw all of that together and with a $3.99 price, how are you going to lure people to buy a rafting game for that price? Honestly, what’s their target audience? It’s hard to say here so Daniel recommends you to wait until a price drop or a Lite version if the rafting premise really sparks your interest.


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