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Tag: "Sports"

iRafting: Yup, You Read it Right, It’s a Rafting App

iRafting: Yup, You Read it Right, It’s a Rafting App

You are going to transform from a newbie floating aimlessly in a raft, into a pro rafter, defying ruthless currents left and right.  You are going to have to withstand the power of the river one second, and learn to trust it in the next, letting your boat float downstream.  You are seconds away from subduing the elements and reaching the shore.Screen shot 2009-12-19 at 11.14.45 AM

With 15 levels or intense river rapids and currents flowing through insidious cliffs, 6 excellent 3D style tracks, and 4 types of boats you are loaded up to the teeth to become the best rafter around.  If that is who or what you want to be.  You object is to make it, with your team of people, down the river rapids in the fastest time possible and without dying on the way.  The visuals surprisingly good and the water detail is not too shabby.

Controls:

The controls on this bad boy are about as awkward as a Harry Potter nerd who collects surge pScreen shot 2009-12-19 at 11.14.56 AMrotectors in his mother’s basement for kicks and giggles.  Sure, that might not make any sense really but you get what I’m trying to get at.  For some reason the game developers thought it would be a good idea to have two vertical bars on the left and right of your screen to serve as your paddling direction.  While it doesn’t sound like a horrendous idea, the execution is lacking and it caused me to be paddling in circles as I tumble down the river rapids.

Even as I played it more and got a better feel for the controls, they still always felt uncomfortable and definitely not the best way to maneuver a raft.  While the visuals are above average and the game has a little more depth than most would think, the maneuverability of your raft is terrible and the gameplay suffers greatly because of it.

What We Liked:

+Graphics are surprisingly decent  + 4 types of boats to master  + 15 levels  + Depth  + Superb sound effects

What We Disliked:

- Doesn’t have that “polished” feel   – Awkward controls  – Takes a while to get used to  – No tutorial  – No other modes  – No multiplayer capability  – Way too expensive for a rafting app

Final Verdict:

While I commend their commitment and daring risk to try and put a rafting game in the App Store, it doesn’t quite deliver the thrill and excitment of being in a real raft going down the rocky watery ride.  The game will surprise people with its above average visuals, good amount of depth, and 4 different types of boats to master, but the controls overall butcher what could be a pretty good app.  Throw all of that together and with a $3.99 price, how are you going to lure people to buy a rafting game for that price?  Honestly, what’s their target audience?  It’s hard to say here so Daniel recommends you to wait until a price drop or a Lite version if the rafting premise really sparks your interest.

buy

NFL Quarterback Challenge: Sorry NFL fans, Stick with Madden for Now

NFL Quarterback Challenge: Sorry NFL fans, Stick with Madden for Now

NFL’s Quarterback Challenge from ProAppSports will test your QB skills and accuracy as you navigate the QB of your favorite NFL team through a series of challenges.  Although you won’t be able to choose which NFL quarterback you want to be, you can choose which team and go through various settings and competitions, trying to complete as many passes as possible.  Screen shot 2009-12-11 at 12.16.01 PM
There are ten different skills challenges that test your ability to hit both stationary and moving targets.  Gain points by completing passes at three different depths, (3D) moving at various speeds with additional points being awarded for completion percentage.  There is a certain amount of prerequisite to complete in order to pass the level, and your high score is kept in order to share via online.

The game has hand drawn graphics and the animation looks decent but it’s not anything to write home about.  There is unlockable content along with plenty of levels to keep you football enthusiasts satisfied if you enjoy the same thing over and over.  And there in lies the problem.  The game just suffers from tediousness as you’re doing the same thing over and over just in different settings with targets that are located in different places.

Controls:

To complete the challenge for each level, you must throw accurate passes and hit the targets precisely.  The game tries to simulate the look and feel of real NFL action, so it claims.  Screen shot 2009-12-11 at 12.15.52 PM

You simply place your finger on the screen, pullback and release to throw the football.  The throwing motion for this game is a simple pull back at any angle and release.  Basically, it works like a slingshot.  You pull back and to the right on the screen for left passes and back and to the left for right passes.  Sort of like an “Paper Toss” but inverted.

This here in lies the main issue for me.  Controlling your quarterback’s movement laterally functions the same as throwing the ball in a certain direction.  At times, you will want to move your QB left or right to get a better angle, and sometimes it works to drag your finger over to the direction you want.  But sometimes, you do this and the quarterback locks and loads his arm for the pass, and doesn’t move a bit.  The overall feel of the controls for the QB is shoddy and lacks stability and consistency.

What We Liked:

+ Smooth animation visuals  + Unlockable content  + Lots of various settings  + Pick your favorite NFL team!

What We Disliked:

- Extremely tedious  – Overall visuals not in the upper echelon  – Inconsistent shoddy controls  – Not enough levels   – Steep price tag

Final Verdict:

The NFL season has been an exciting one, filled with drama, unpredictable sub-plots, and immense intensity.  Unfortunately, you will feel none any of that sort of stuff here.  The gameplay gets tiresome around the 4th go-around, even for the biggest of football fans, (I’m looking at you, Raider fans) and the controls just bog the game down even more.  Even if you manage to somehow get the controls down to progress through the game, it’s not very rewarding and there’s only 10 boring levels that have you doing the same thing just in a different environment.  And they’re going to charge you $2.99?  Sorry NFL fans, stick with Madden for now.

buy

NBA Live: Nothing but net, this game delivers

NBA Live: Nothing but net, this game delivers

After successful titles such as Tiger Woods PGA Tour, Madden NFL 10, Fifa 10 by Electronic Arts, you could see this coming.  NBA Live has found great success for over a decade on console systems everywhere and it was time for them to bring it to magical world of handheld devices.  I’ve been a huge NBA fan for most of my life and this game is going to have to go against the highest of expectations from me.  NBA Live isn’t the only basketball app out there so let’s get our sneakers on and find out who’s got the best shot to be the best in the App Store.

Gameplay Modes:
As this game mimics the console version, it has Exhibition mode, Season, Playoff, and Tutorial mode.  Exhibition mode is your simple “pick up and get into the action” mode where you pick your team and opponent and go right to it.

For Season mode, you take your team through a long and arduous 82 game schedule where you can either “simulate” the majority of the 82 games, or you can choose to play whichever one you want.  This is a great feature and I’m glad to see that they brought from the console version to the handheld because it’s unreasonable to ask a player to play 82 games on his iPod touch.

Playoff mode the team of your choice right into the heated and intense environment of postseason where players are tested, legacies are made and history is written.  Your opponent in the playoffs is completely random and you can even simulate these games as well.

With the combination of the play-by-play commentary, the crowd noise, and the dynamic sound effects of the game really make NBA Live come to life for the gamer.  They even have random voices shouting gibberish just like in a real basketball game.  The game just has a great professional basketball feel to it and it’s great to see that they’ve really integrated all the amazing aspects of the NBA into the game.  That’s the name of the game over there at EA though, “its in the game”.

Controls:
As with most sports games, a lot of the success depends on the controls.  Controlling the tempo is good, and even having control of your difficulty goes up pretty high on the priority list but having control of your players is of most importance.  This is where I thought NBA Live shined.

Most of your controls is with a analog D-pad on your left and two “action” buttons on your right like most sports and action adventure games.  In NBA Live, the controls are very responsive and the movement is very smooth.  Instead of having 5 different buttons on the screen doing a million different actions, they made it simpler, assigning the two buttons to do multiple actions.  For instance, one button passes to the nearest person, or if you hold it down, you can tap on which player you want to pass to.

The only gripe I had was that on defense, one button is used to switch players and they made the same button to steal the ball.  This doesn’t work for me as the game has no way of deciphering which action you want to do.  It just assumes that if you are close to the opponent, you won’t want to change players.  It’s a little frustrating at times but doesn’t take away from the game too much.

The free throw shooting could’ve easily been an easy timing and precision “wait till the ball is in the middle of the hoop”.  Instead, they decided to use the accelerometer and have you “shoot” your iPod like you would a basketball which leads to inconsistent results.

What We Liked:
+ iPod music friendly + Three different gameplay modes + D-pad mixed with “touch” controls + Unlockable “Legend” teams + Play-by-play commentary by Marv Albert + Well-thought out control scheme + Variety of musical artists + Responsive and tight controls + Helpful tutorial feature (Basic & advanced) + “Edit Roster” option to keep the game updated + 2 different camera angles + Play calling and play sets + Variety of dunks and moves + Crowd noise and sound effects + Ability to pick up right where you left off during your game

What We Disliked:
- Could use a “Create a Player” feature - Minor glitches - A.I just stands still in lower difficulty setting - Graphics were slightly disappointing - No Multiplayer - Free throw shooting too difficult

Final Verdict:
Being a $9.99 basketball game, it had to deliver entertaining and inspiring gameplay, enormous amount of depth, and a good amount of replay value.  Fortunately, the game delivers on every level and is a must-buy for NBA sports fans.  I am a huge NBA fan and I had extremely high expectation for this game and I was not disappointed.  I was slightly disappointed with the graphics, but they still are way above average and good enough to tell teams and players apart.  Now all they have to do is come up with monthly updates to keep the NBA player rosters updated and the game would be unbeatable.

buy

Pro Beach Volleyball

Pro Beach Volleyball

Pro Beach Volleyball brings the action of sand volleyball home to your iDevice. Only hard core players need apply.

Madden NFL 2010

Madden NFL 2010

Madden NFL 2010 arrives completely revamped—yet completely familiar to anyone who’s played the previous  editions of the console behemoth.

iTouchdown Review

iTouchdown Review

iTouchdown, is a great blast from the past for American football fans.  It is unique in the way that it is very similar to the retro LED versions of the game some of you might have played growing up. If so this application should bring back golden memories of happier times you spent as a youth.

PGA Golo Golf Dice Review

PGA Golo Golf Dice Review

I’ve been a fan of the “real” PGA Golo Golf Dice game for a long time.  The history of this is actually pretty interesting.  About ten years ago PGA professional Patrick Shea invented the easy to play game and started selling it basically out of his car.  Soon it took off and now can be found in many sporting and game stores.  He’s even used the method to take on other sports (my favorite being the Nascar version).

Play Marbles Review

Play Marbles Review

You know I never really had an interest in playing Marbles as a kid. Call me weird but I was more into collecting baseball cards and discarded beer cans in my youth. Lucky for me Darkside Entertainment has released a virtual version of the classic marbles game so many of you grew up playing.

Studs & Duds Fantasy Football Draft ‘09

Studs & Duds Fantasy Football Draft ‘09

I have been playing Fantasy Football for over 20 years now and wear the tag of FF Geek with pride.  I’m even been in a league with people from all over the country who meet in Las Vegas each year to hold the draft.  I remember when there used to be just one book on Fantasy Football that came out each year and we all had our copies of it.

Exclusive: Ronnie O’Sullivan’s Snooker Review

Exclusive: Ronnie O’Sullivan’s Snooker Review

There is no shortage of pool games on the App Store, but most of them are of the Arcade variety, while I-play goes for a more realistic approach with Ronnie O’Sullivan Snooker and succeeds for the most part.

Arcade Pool Online Review

Arcade Pool Online Review

I’m willing to use my imagination with a lot of iPhone games.  I’m willing to race, shoot, spin, dodge—but there’s something surreal, downright deconstructionist about taking the real things that we do and converting them into simulations for a platform that’s no bigger than your palm.

MLB World Series 2009

MLB World Series 2009

As you might have seen in my review of MLB At Bat, I grew up loving baseball and still want to be a fan. It’s harder than it was as a kid since life gets in the way of things, but thanks to fantasy sports and video games I can at least try.

World Cup Ping Pong

World Cup Ping Pong

Ping pong is one of those things that you think is easy when you play with some friends, but then you see the professionals and, well, it’s intense to say the least. This new game from Skyworks won’t get you all hot and sweaty, but it will definitely get you pumped.

TNA Wrestling Review

TNA Wrestling Review

I became a few of wrestling back in the 70′s. I used to get on the front row and scream my head off. Then one day I saw two wrestlers who had just beat the crap out of each other standing next to each other at urinals in the bathroom. That’s when it hit me… this is all a show. Oddly enough, I became a much bigger fan after that and have followed it ever since – even have front row seats for RAW in May.

picture-116This means I’ve been waiting for wrestling games to come to the App Store ever since it opened. It seemed like such a natural. The first game into the mix, the disappointing WWE entry, made me a little sad. The graphics, play and story all fell flat for me.

But the second entry, this time from TNA has had me smiling a lot more and I keep coming back again and again to get in another match. It’s not that this is a perfect game (and certainly not for everyone), but it’s fun and made me remember why I like wrestling in the first place.

The game does what I love best; tells a story. You create a wrestler and take him from the indie circuits to a TNA tryout to championship matches in front of big crowds. You’ll be making choices all along the way as you help get your wrestler to the top. You can become a Face (good guy) or a Heal (bad guy) and whenever you have conversations you’ll be given several choices as to your reply. All of these will help move a storyline along.

After about an hour of play I had already made it to TNA, stolen Christian Cage’s girlfriend (Traci Brooks) making him and Scott Stiener mad at me, and saved Sting from a beat down gaining him as an ally. I then started a new game making different choices along the way and got a whole new storyline going. Much like real wrestling for me, I was having much more fun with the story than I was with the actual matches.

Speaking of the matches, I think that TNA’s developers, Longtail, made the right choice to not try to make it too crazy. You are given a certain number of action points and can use them as you see fit. You can punch, kick, grapple, etc. and even string things together into combinations. The play is very straight forward and you’ll get to do what you want as long as you have the action points left.

On defense you can counter, reverse, or even avoid damage, but you’ve only got so many of these to do and have to decide when it’s best to turn the tables and when it’s best to just take the hit and sell it. As you get better you’ll have a chance to refill your spent defenses by pumping up the crowd.

All of the big actions will give you actions that have to be performed on the touch screen within an allotted time frame. This seems easy at first, but the game ramps things up and after a while you’ll actually feel of the pressure of the six-sided ring closing in on you.

picture-1010Graphically the wrestlers all look a little bit like the MUSCLE action figures of the 80′s and everything is 2D, but it has a cool retro feel to the game and I liked it. Animations were a little weak and I’d love to see them upped a bit. Since the wrestlers seem to have similar body types the CAW isn’t too deep, but the deeper you get into the game the more options you’ll have.

Sound is about the only place I really felt a little let down. There is very little in the way of music and effects through the game (sometimes a good thing), but it would be nice to have more to give more mood to the story and to increase the intensity of a match when things are getting tough.

And it would be nice to have some sort of multi-player function for this game. The game play is easy enough that it seems like Longtail should be able to work this out in updates.

While TNA Wrestling might not live up to the Total Non-Stop Action that is it’s namesake, it is a very fun game and the RPG factor will have even non-wrestling fans playing to see how the stories wrap up.

With it’s fun graphic feel, well done storylines, and easy to pick up game play (that still delivers on strategy) TNA Wrestling can easily hold the Championship Belt high as the best wrestling experience on App Store.

The Good

Nice Retro 2D Feel
Storyline Is Fun – Better Than Real TNA At Times
Several Choices Along The Way Gives Good Replay Factor

The Bad

Could Use Some Music & Sound Effects In Match
Not As Action-Packed As One Might Like
Would Like Better Animations

Crazy Snowboard Review

Crazy Snowboard Review

Living in Utah means that I get to live in the “Greatest Snow On Earth”, but having dislocated both of my knees means I don’t get to enjoy it as much as I should. But I was snowboarding back in the early 80′s on stuff that would be laughable today, so I have a nice (fearful) love for getting out and shredding up new powder.

Touchgrind Review

Touchgrind Review

A while before Illusion Labs blew my mind with the controls of Sway they had done pretty much the same thing with Touchgrind. Sure the game came out a while ago and there has been a lot said about it, but I wanted to take a moment to give my two cents worth – plus, there’s probably a few of you out there who haven’t had a chance to give this great game a try.

When Touchgrind first came out it had everyone amazed. Here was a game that let you use your fingers like feet on a skateboard and pull off some fairly amazing tricks. It was something that no thought they could pull off, but somehow they did.

tg1The game gives you a top down view of your board and by placing your fingers on it you’ll move the board. By switching up things with your fingers you can do ollies, flips and other moves just like you would on a real board. It’s pretty much like playing with a Tech Deck, but on your screen. Even looking at the videos for the game is pretty cool.

You move around in a park that is full of things for you to interact with. You’ll find plenty of ramps and pipes to jump and grind on.

Graphically the game also looks good. The park has a rich look and you can really see the wood and steel. There are several different decks to choose form and they are all very crisp and clear.

And the same thing goes for the sound. The sound effects seem to come straight from a skate park and really bounce out of the speakers.

Basically Touchgrind was (and still is) a dream come true for skaters who wanted to take their love with them anywhere. You don’t have to just take my word for it. Since the game came out in November there have been almost 5000 reviews on the App Store.

But for me the best review comes from my 13-year-old son. He’s grown up on games (my fault) and really loves to dive deep into them. He has played this game a lot and has loved every minute of it. He actually likes this better than being on an actual board.

tg2But he did bring up some of the best criticisms for Touchgrind. The first concern being that the game has a steep learning curve. It’s not that the game is hard to play, it’s just that it takes a while to really get the hang of it. Some would say that this is much like real boarding, but it’s tough when it comes to a game. It’s not a harsh criticism because eventually you’ll get it, but I wanted to warn you before you get started.

The other thing that Brooks didn’t like much is the view of the game. Mostly all you see is your board. You get a little heads up as to what is coming but you don’t know what angle it’s coming in at. This means that you may see that you’re headed towards a ramp, but when you get to it you’ll notice that it’s not lined up for you to use and you have to go back and try again. This is pretty frustrating and I’d have to agree with Brooks on this one.

You can zoom out, but you can’t move while you’re doing it so it becomes a pain to have to keep going in and out just to see the angle you need to be at. It would be nice to have a little pop up give you that info.

Other things I thought that could use a little work are… customizable boards (Would be cool to put your face or other graphic on a board), More parks (pretty obvious), and the ability to “walk” around the park and “drop” your board where you’d like to start. I’d love to see these three things added to the game.

You’ve got to take your hat of to Illusion Labs. Two of the most innovative games on the App Store are theirs. I can’t wait to see what comes next!

The Good

Very Original Game
Controls Are Very Fun
Lots To Unlock

The Bad

Could Use More Parks
Would Like To See Where I’m Going Better
Learning Curve Is A Little Steep

buy

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